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    <title>Amber Road Online – devlog</title>
    <link>https://amber-road-online.com/#devlog</link>
    <description>How Amber Road Online is being built, one road at a time.</description>
    <language>en</language>
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      <title>The road gets a home page</title>
      <link>https://amber-road-online.com/#post-the-road-gets-a-website</link>
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      <pubDate>Sat, 07 Nov 2026 12:00:00 GMT</pubDate>
      <description>amber-road-online.com opens: ride the road in 3D, see what&apos;s built and what&apos;s coming, and make your account before you play.</description>
    </item>
    <item>
      <title>Accounts, a logo, and fair play</title>
      <link>https://amber-road-online.com/#post-accounts-and-a-logo</link>
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      <pubDate>Fri, 06 Nov 2026 12:00:00 GMT</pubDate>
      <description>Sign in with Google or Discord and play the same character everywhere; a logo with a cartwheel for its O.</description>
    </item>
    <item>
      <title>Gear you can see</title>
      <link>https://amber-road-online.com/#post-gear-you-can-see</link>
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      <pubDate>Thu, 05 Nov 2026 12:00:00 GMT</pubDate>
      <description>Armour that changes with its tier, blades that glow at every step to +14, and a target lock in amber facets.</description>
    </item>
    <item>
      <title>The questline, and a map worth opening</title>
      <link>https://amber-road-online.com/#post-the-questline</link>
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      <pubDate>Wed, 04 Nov 2026 12:00:00 GMT</pubDate>
      <description>Levels 1 to 20, a 23-step questline in three versions, daily contracts, and the world map painted from the land.</description>
    </item>
    <item>
      <title>Seventeen hunting grounds</title>
      <link>https://amber-road-online.com/#post-seventeen-hunting-grounds</link>
      <guid isPermaLink="false">amber-road-2026-11-03-seventeen-hunting-grounds</guid>
      <pubDate>Tue, 03 Nov 2026 12:00:00 GMT</pubDate>
      <description>Thirty-three kinds of foe on the land, friends who can raise you, and stand-ins when a side is short.</description>
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    <item>
      <title>Raid Night: jobs become sides</title>
      <link>https://amber-road-online.com/#post-raid-night</link>
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      <pubDate>Mon, 02 Nov 2026 12:00:00 GMT</pubDate>
      <description>Trader, Warden and Raider; portals to the Black Market; parties, bells, and skills drawn in cut glass.</description>
    </item>
    <item>
      <title>Roads that bend, and three ways to fight</title>
      <link>https://amber-road-online.com/#post-roads-that-bend</link>
      <guid isPermaLink="false">amber-road-2026-11-01-roads-that-bend</guid>
      <pubDate>Sun, 01 Nov 2026 12:00:00 GMT</pubDate>
      <description>An open world on curved roads, Aldmere behind its walls, and the Knight, the Archer and the Wizard.</description>
    </item>
    <item>
      <title>Day one: a trade run on a real server</title>
      <link>https://amber-road-online.com/#post-day-one-a-run-on-a-real-server</link>
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      <pubDate>Sat, 31 Oct 2026 12:00:00 GMT</pubDate>
      <description>The first playable trade run, a thousand bots on the road, and a backend that held a raid.</description>
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